“GRAVITY – DEFYING – COMBAT,” that’s the slogan for Cliff Bleszinski’s upcoming title: LawBreakers. There certainly seems to be a lot of gravity defying in the cinematic trailer released today.
If you have no idea who Cliff Bleszinksi is, he’s the developer of the acclaimed Gears of War series. With a brand new company (Boss Key Productions), Cliff plans on releasing his next ambitious hit in the form of LawBreakers. Cliff went so far as to make a PlayStation Blog post to convey his excitement and some minor information about the game.
It’s hard to believe Cliff has so suddenly switched audiences. Gears of War games were strictly Xbox and Windows titles, so it’s a big surprise to see Cliff go to Sony’s side. Cliff even had this to say, “Alright, let’s be honest. 10 years ago, who the hell thought I’d be here? Well, here I am writing a guest column on the PlayStation Blog.” I certainly didn’t expect it, Cliff.
The story revolves around the moon being mysteriously destroyed in an event known as “The Shattering.” As you’d expect, there was chaos and devastation. Cliff says that society recovered using gravity anomalies (which I assume will be the narrative behind certain gameplay mechanics).
LawBreakers has an air of Overwatch about it. Being a team-based FPS with a class system, it’s not hard to see a few similarities. What’s interesting is Cliff’s talks on omni-directional gameplay, “The setting is the perfect backdrop for a super fast, omni-directional team-based FPS where we challenge players to get the hell off the ground. The floor is lava, bruh.”
From the trailer, it looks like different classes will have different abilities to keep themselves off the ground. I saw jetpacks, grappling hooks, rocket jumps, and I’m sure there were a few frames I missed.
With all the classes having seemingly specific roles, I imagine team composition is going to be a big deal. Cliff brought up healers in particular with this to say, “In the hands of a skilled player, this role can simultaneously heal two teammates at once, all while lobbing grenades from high above like some flying human artillery cannon.” Interesting stuff.
Boss Key Production’s first game has certainly caught my attention. LawBreakers looks like it’ll bring new ideas to an established competitive genre, and I like that. That’s not to say that I’d like to see the market completely flooded with Overwatch-like games, but I trust Cliff and I have high hopes for this. Stay tuned for more news on LawBreakers as it happens.