Monster Hunter World is going to be the next game to usher a series into open world territory. And I’m completely ok with that. As a matter of fact, I’m actually real excited.
The official announcement trailer of Monster Hunter World.
While I’ve only played Monster Hunter 4 Ultimate on 3DS, it was a great and ambitious game. It had a complex system of interwoven activities, and felt like the kind of grand scale adventure that could only be properly realized on a powerful main console or machine. Hearing that a Monster Hunter game is coming to a platform more powerful than a Wii U or a DS is surely good news indeed.
The trailer only showcases a couple of different looking dinosaurs, but that’s nothing to fret over since MH games always have a massive variety of things to encounter. Whether it’s weapon load outs, cooking recipes, terrain, environmental effects, or the enemies, there will surely be a lot of dense content to fill this presumably long and massive game.
Monster Hunter games are generally split into several medium sized locations that you can freely explore, but are not interconnected. It seems to be the case that Monster Hunter World will be one single, massive location, like most open world games. Though it could go for several large locations as well that can be traveled to from designated points. Traveling from Afghanistan to Central Africa worked this way in the open world Metal Gear Solid V.
But the announcement of a PC version is what is really one of the most exciting things about all of this. Monster Hunter with mods? With a stronger online community? Possibly higher technical potential like unlocked framerates and the like? This is how the true potential of a series that specializes in frenzy and epic adventure gets realized. Monster Hunter has never been too popular outside of Japan, but hopefully this cross platform title changes that for good.
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